![]() ![]() ![]() I do have a few ideas, although it’s possible they’re in the game already. I also like that we get little stories after unlocking feats. (It’s four am and I’m playing cause I can’t sleep) The art is so cute, the music is perfect with it, I love the skill point system and it’s satisfying to have your islands clear, then clearing them again. I’m not super far into the game, I bought it yesterday, but I am HOOKED. That’s all I had to say, I hope you read this, your game is amazing! Also, last thing, please make a cursor option or something, I’m trying to use an obliterator to get rid of some islands to make space for lighthouses but it’s so hard and I often have to build more stuff to break remaining land. Another thing, is there any way we can make droids smaller? I love the idea of having them destroy trees and bushes and everything but they’re just so annoying to have floating around and I know that I can just sit them down on my buildings but to be honest I just really like having them out. This means I can never get whatever was inside it, possibly my last artifact, the Holy Relic. At the rainbow puzzle island, I was using some bombs and some of the mushrooms disappeared before I could do the puzzle and now I’m unable to get the treasure chest. However there are some minor bugs that I really hope could get fixed. Forager, to me at least, is the perfect game that never gets boring. You can buy more islands with more treasure, fight bosses, go through wormholes that take you to a not so empty void, and meet all kinds of NPC’s with….interesting demands in exchange for treasure. The game starts off with you on an island with a bunch of trees, rocks, ore veins, and some berries. But there’s something about the way things get done that’s just so satisfying. Katharine called it one of the best farming games too.Forager is exactly what it sounds like, a foraging game. Forager's mission is to combine the compulsive zen of idle games with the pastoral serenity of Stardew Valley to find something like clicker nirvana, and it gets pretty close." Sometimes you press E instead - but only when the option to click is already taken up by another action. "You click on trees to avail them of their wood, bushes to rid them of their berries, and slimes to part them from their current plane of existence. "You click a lot," our Forager review said in 2019. Or was? Cavallero sounds less than thrilled with some of the changes since launch. But when it comes to larger updates to Forager, he says "for now, I think the best is to take a step back and come back to it later on with a fresh mindset and ready to add a ton of actually good content, perhaps in the form of a polished sequel in a few years." Would make sense. While disappointing cos, y'know, it'd be nice to have nice multiplayer, it's understandable that he'd change his plans when the game turned out not to be in a fit state to support it.Ĭavallero said he would still like to add to Forager, and notes he has another "Forager-related" game in the pipeline. Cavallero went on to explain, "After the first week of the beta, I looked into finding a new team of programmers to fix this buggy mess but nobody professional wanted to take on the project due to how poorly coded and bloated it became since the game released in 2019." Ultimately, he deems multiplayer "unfixable" and encourages people to seek a refund if they bought Forager expressly for it. He noted that many of the prior updates, after he handed development to other people, were "very poorly made" too. ![]() "The update was a year late, crashes would happen all the time, most features weren't working, and some people wouldn't even be able to start the game at all!" "As many of you have noticed, the quality of the Multiplayer Beta was really low," Mariano Cavallero said in a Patreon post yesterday. A shame, because the game's an interesting one, but it sure does sound a big task.įorager launched in April 2019, then had ongoing development partially supported by a Patreon, with a string of updates leading to multiplayer entering closed beta testing in February. If multiplayer was why you bought the game or backed its Patreon, the creator encourages you to seek a refund. ![]() The creator of Forager has scrapped plans to add multiplayer to the explore-o-crafting clicker game, explaining that the feature was too buggy to reasonably fix. ![]()
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